AI Insights · Timothy · July 2021
Top 5 iOS Golf Games in the Middle East: Q2 2021 Performance
Golf games on iOS in the Middle East saw varied performance in Q2 2021, with trends in downloads, revenue, and active users fluctuating across the top five titles.
In the second quarter of 2021, the top five golf games on iOS in the Middle East demonstrated diverse performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Golf Clash - Golfing Simulator from Electronic Arts showed fluctuating weekly revenue, peaking at approximately $8.4K at the end of March and experiencing a low of around $3K in mid-May. Weekly downloads varied between 584 and 1.2K, with active users ranging from 2.8K to 3.7K, peaking at the start and end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a steady increase in revenue early in the quarter, peaking at $4.8K in early May and stabilizing around $3.7K by the end of June. Downloads were highest at the end of June with 2.4K, while weekly active users peaked at 3.1K in late June after a low of 1.8K mid-quarter.
Fairway Solitaire - Card Game from Big Fish Games, Inc saw a modest performance with weekly revenue fluctuating between $585 and $1.4K. Downloads remained low, peaking at 80 by the end of June, while active users hovered around 500 throughout the quarter.
Golf Battle by Miniclip.com had a varied performance in terms of revenue, starting at $1.8K and ending at $651 by the end of June. Downloads peaked at 2.4K in mid-April, while active users saw a high of 28K in mid-April, gradually declining to around 19K by the end of June.
Ultimate Golf!, also from Miniclip.com, saw revenue growth from $241 to $1K by the end of the quarter. Downloads peaked at 1.7K in mid-June, while active users ranged from 3.1K to 5.9K, peaking in mid-June.
For more detailed insights and trends, visit Sensor Tower.